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Can the Vita release of XCOM: Enemy Unknown Plus retain not only the high standards of quality set by its PS3 counterparts, but to continue the historic legacy of the entire X-COM series onto a new platform?
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A spin-off titled The Bureau: XCOM Declassified would release in 2013 as a collaboration between Irrational Games, 2K Australia and 2K Marin, while Firaxis Games released an expansion for XCOM: Enemy Unknown titled XCOM: Enemy Within in 2013 before releasing a sequel called XCOM 2 for PC, Mac and Linux in 2016 before porting to home consoles. A new X-COM game would not see the light of day until 2K Games published XCOM: Enemy Unknown in 2012 for home consoles, computers and mobile devices with development duties handled by Firaxis Games who were founded in 1996 by former members of MicroProse including Sid Meier, Jeff Briggs and Brian Reynolds.
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Unfortunately, two X-COM games including X-COM: Genesis and X-COM: Alliance was consecutively cancelled following a turbulent time that saw multiple MicroProse development studios shut down. The series moved away from consoles with a concentration PC from 1997 upon the release of X-COM: Apocalypse followed by X-COM: Interceptor in 1998 before MicroProse were bought by Hasbro Interactive with their first X-COM game under the Hasbro banner being X-COM: First Alien Invasion in 1999 and X-COM: Enforcer in 2001.
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X-COM originated in 1994 when MicroProse released UFO: Enemy Unknown which is also known as X-COM: UFO Defense on Amiga and PC with a PS1 port in 1995 followed by a sequel titled X-COM: Terror from the Deep which released on PC in 1995 before a 3DO and PS1 port was released in 1996. XCOM: Enemy Unknown Plus is an isometric turn-based strategy game available for download from the PlayStation Store for the PS Vita.
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